Re: DS2 Chit Probabillity (was:DSII: Artillery)
From: Mikko Kurki-Suonio <maxxon@s...>
Date: Thu, 5 Feb 1998 08:05:50 +0200 (EET)
Subject: Re: DS2 Chit Probabillity (was:DSII: Artillery)
On Wed, 4 Feb 1998, Brian Bell wrote:
> This is for the drawing of 1 chit. If someone wants to extend these
> tables to take into account drawing multiple chits, please do so.
I tried to do that. If you account for all possible "valid"
the problem is that without fudging there are simply too many
combinations -- you'd be rolling d10000000 or something.
If you make a separate table for each valid combination, it might be
manageable -- I just never got that far into it. But I suspect it might
still be d10000 or so.
Another choice is to fudge a bit, and group together the combinations
with only marginal probability.
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