Re: DS2 VTOL vs ADS
From: Tony Christney <acc@u...>
Date: Wed, 28 Jan 1998 17:13:45 -0800
Subject: Re: DS2 VTOL vs ADS
Here's my $0.02 on the subject:
>>>But we did have a quesiton. A VTOL in High mode with GMS/H (range
48")
>>>can strike any Air Defence Unit without fear of the Air Defence
System
>>>(range 36"). Did we miss something? Are there suggestions on how to
>>>resolve this?
>>
>> Yes the VTOL is immune from the Air Defense System... His
GMSs are
>>subject to Air Defense and Point Defense fire. I reccommend that you
buy
>>the GMS/air that I posted a while back, or a VTOL with a weapon to
engage
>>the other VTOL...
>>
>>Gort, Klaatu barada nikto!
But did you say the _EXACT_ words???
Hail to the king, baby!
>Agreed, this is a bug that we need to fix. Opinions on how, anyone?
Would
>simply allowing anti-air systems to engage VTOLs if they are in HIGH
mode
>do the trick, or would it be too lethal for the VTOLs for game balance?
>
>Player input gratefully received!
>
>Jon (GZG)
to which Brian Bell wrote:
>Perhaps a 2 prong fix:
>1) Make ADS range 48" and allow it to attack High Mode vehicles
Perhaps the 48" range should be restricted to VTOLs in high mode
only. I would expect VTOLs to be slower than aerospace fighters,
and hence easier to hit (justifying the increased range).
>2) Make attacks from/to High mode attack as if 12" further away.
I'm not sure this is necessary.
>This would increase the utility of ADS and make air vehicles move in
>closer to attack (making them vulnerable to counter attack)
Keep in mind that modern battlefield VTOLs are very vulnerable to
anti-air defence. Just ask any Russian who served in Afghanistan...
Basically I'm trying to say I don't think that game balance would be
seriously effected.
Tony Christney
acc@uvic.ca
/************************************************
* "Good, Bad, I'm the one with the gun" *
* - Ash *
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