Re: Strategic Full Thrust
From: Drew M Losos <losos@e...>
Date: Mon, 12 Jan 1998 12:59:02 -0500
Subject: Re: Strategic Full Thrust
On Mon, 12 Jan 1998, Jonathan Jarrard wrote:
> Imperial Starfire (from Task Force Games) has a very sophisticated set
> of campaign rules and a nifty abstract system for dealing with
planetary
> invasions and occupations. Those who have access might want to check
it
> out.
It'd be great if you didn't need "Intel inside" stamped on your forehead
in order to keep track of all the record-keeping necessary. "Very
sophisticated" is an understatement. That and the fact that the system
generation is highly impractical and results in the most messed-up maps
you can imagine. . . I suppose you don't have to use that part of the
game: just make up a predetermined setting.
I have tried to play some games of Imperial Starfire, and it has taken
literally days to make any progress whatsoever. The mountain of
paperwork
you end up with makes a nice souvenir, but also makes you wonder if it's
really worth the headache.
Cheers!