Re: Another Version of Cloaking
From: "Scott B. Jaqua" <jaqua@c...>
Date: Fri, 19 Dec 1997 11:02:35 -0800
Subject: Re: Another Version of Cloaking
> I have some rules for cloaking that are somewhat different than those
> being discussed. In converting ships from Starfleet Wars to FT, one
of
> the races has an 'Invisibility Screen' but I was never happy with how
it
> played. In order to get the effect I wanted, I came up with the
following
> rules which fall kinda in-between the other cloaks.
>
> Basically when cloaked, the presence of the ship is known and its
position
> is known (to some extent) but that is it. Information beyond the
presence
> of the ship is unknown (size, class, etc). It could be a destroyer or
it
> could be a dreadnought but there is no way to tell. The cloaking
effects
> the fire control of the opposing ships so cloaked ships are fired on
as if
> they were 2 times the actual distance away (14" actual distance,
combat
> resolved as if the distance was 28")
This reminds me of the sensor blanketing done in E. Docs Smith's Lensman
books.
Scott