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Re: Boarding Ships and Landing Ships

From: mehawk@c... (Michael Sandy)
Date: Sun, 7 Dec 1997 20:53:11 -0800
Subject: Re: Boarding Ships and Landing Ships

> Micheal, 
>      I can and do agree with the concept that the cloak removes
> one form 'realspace' and moves the ship into 'subspace' where it
> cannot be observed.	The problem for your marines comes at the
> time of launch, unless you allow launching at the end of movement,
> if launching is at the start of movement like missiles, then the
> assault craft are stuck in 'subspace' because they do not have
> a cloak of thier own to get back to 'realspace'. 
>      Just for the record, nova, wave, and reflex shields are not
> currently used around this neck of the woods, too much of the 
> cartoon involved.   Nova and wave are capital ship only weapons.
> 
> I do enjoy the discussions.
> 
> Bye for now, 
> John L.

Launching boarding parties has to occur after the movement
phase because otherwise you aren't going to be close enough
to board.

Boarding _is_ handled oddly.  If people started using it a lot
we'd have to figure out whether PDAF, ADAF and C Beams could
target the boarding shuttles.

My guess is that both ramming and boarding involve some last
minute maneuvers, changing course based on where the target
ship is.  Some kind of rules fudge is involved.

By the book it is unclear whether they mean to restrict
Wave Guns to Capital ships.  They explicitly restrict AA Beams
to Capital ships but they don't make the same comment about Wave
Guns.

For people who do want to use ramming:
Instead of using the d6 + Thrust rating competition to see if
the ram is successful, allow a ship to have its crew abandon
ship before ramming, letting the autopilot handle the ram
itself.

Of course, instead of a d6 you get an automatic '1' for this
check, and if you miss, your ship will keep going and going...
You might still want to have a roll to see if they can even
attempt the ram, they might not get everybody off, some lifeboats
could be damaged, etc..., but instead of needing a '6' on a d6
they'd only need a '2+'.

Michael Sandy


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