Re: A bad place for a laser hit!
From: "EPICS: Self-Guided Wilderness Tours" <KOCHTE@s...>
Date: Tue, 9 Sep 1997 11:01:41 -0400
Subject: Re: A bad place for a laser hit!
>>Anyone remember or have FGU's Space Opera?
>...Don't get hit in location 30 !
:-)
>They had a very neat and tidy
>>method of depicting stellar locations in 2-D using a grid coordinate
>>system. I like it a lot and am using it for a project I'm working on
at
>>mapping 'nearby' stars (~200 cubic ly). Makes calculating distances
between
>>two given stars a snap. The details on this are given in their Star
Sector
>>Atlas I book.
>
>Yeh I can't remember it but I seem to recall using it with early
traveller
>Details ?
It goes like this (and measurements are/were made in millimeters, such
that
1 mm = 1 ly).
|-----------------| The central star (*) is in the center of
the
| | sector (0,0,0). Star 'a' let's say is 10 ly
below
| | the plane of the map, and star 'o' is 25 ly
(mm)
| | below the plane of the map (thus the vertical
| | difference between 'a' and 'o' is 15). Say
the
| * | *-a distance is 20, the *-o distance 40, and
the
| a | a-o distance 45 (all in 'ly' or 'mm'). So if
you
| | want to know the distance between stars * and
'a',
| | simply calculate [sqrt(10**2+20**2)], or 22.4
ly
| o | (I rounded to the nearest 0.1 here). The
distance
|_________________| between 'a' and 'o' would be 47.4 ly. And the
distance from * and 'o' would be 47.2 ly.
Well...it works for me. :-)
Mk
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Only the bravest try where eagles and angels dare to fly
<*>