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Re: Just a thought (a little long)

From: Allan Goodall <agoodall@s...>
Date: Sat, 30 Aug 1997 19:14:17 -0400
Subject: Re: Just a thought (a little long)

At 08:38 AM 8/30/97 +0100, you wrote:
>
>I don't think the above reason is any justification for a new
>supplement/s, I may be in the minority here but as a wargamer when I
buy
>a game it is not dependant on the amount of supplements available,
>(maybe with an RPG it helps), how many people out there felt they
>should'nt buy SG2/DS2because it did'nt have as many supplements as say
>Battletech. I think you may be doing 'Newbies' a disservice.

As someone who once worked in a store that sold games, and as someone
who
knows people in the industry, this actually happens counter-intuitive
though
it may be. There's just too much stuff out there. For some reason when a
game releases several supplements it is seen as more successful.
Supplements
keep a game in the limelight. People may see something in a supplement
that
catches their attention that they didn't see in the main game. And more
supplements mean a game takes up more shelf space, and is thus more
noticable. This may seem like a small thing, but it's true; we had
people
who thought the store went under when it only moved two stores down, so
I
never underestimate people's lack of perception.

>Surly the only reason for new supplements is the desire by memebers of
>this list (a small but representitive group of GZG players) to have
some
>more rules with the 'OFFICIAL' stamp on it.

Possibly. It's also a desire to have somethings worked out that the
players
didn't have time to do themselves.

>Anyway, will be interesting to see what Jons comments will be...

Same here.

Allan Goodall:	agoodall@sympatico.ca 
"You'll want to hear about my new obsession.
 I'm riding high upon a deep depression. 
 I'm only happy when it rains."    - Garbage

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