Prev: Re: Missile Balance [for Jon] Next: Suicide attacks in FT

Re: Mines..

From: pepourne@n... (Phillip E. Pournelle)
Date: Thu, 3 Apr 1997 14:17:38 -0500
Subject: Re: Mines..


The Mines in FT are too week.  So just add one more die to the attack.
  Since a fighter torpedo costs the same as one mine it should do
similar
 damage.  However, since Mines lie in wait for the enemy indefinitely,
 there needs to be a payoff.  So I make mines conduct an A battery
attack
 at close Range (3D6, 1-3 no effect, 4-5 1 point, 6 2 points)  If you
want
 more punch drop three clustered together for a 9d6 beam attack.
  The next question is:  are Mines invisible on the board.  If a cloaked
 ship drops a mine cluster, do the mines show up on the board?	What
Phase
 does this occur.  If the Cloaked ship had this pre-plotted, is it 
revealed?
  Perhaps sensor rules may come into effect here to detect mines.
Phil P.

Prev: Re: Missile Balance [for Jon] Next: Suicide attacks in FT