Re: Real Thrust Discussion
From: Samuel Penn <sam@b...>
Date: Sun, 23 Mar 1997 06:15:19 -0500
Subject: Re: Real Thrust Discussion
In message <97Mar21.171100cst.26508@gateway.bcbsnd.com> Dean wrote:
> This would slow things down if numerous missiles are in use but I
think it
> is an interesting variant in a "Real Thrust" universe.
Just use a single missile counter to represent a 'swarm' of missiles,
all on the same vector. Or you could stick with multiple counters,
spread over an area, but move them all as one unit.
--
Be seeing you, ARM not Intel.
Sam. Acorn not Microsoft.