Re: SPOILER ALERT/PARASITE FIGHTER RACKS
From: Brian Bell <PDGA6560@c...>
Date: Tue, 11 Mar 1997 13:11:08 -0500
Subject: Re: SPOILER ALERT/PARASITE FIGHTER RACKS
>Why have fighter bays at all ??? they cost a lot take up lots of mass
>etc.... With racks like this about I see no reason to bother....
In a non-campaign game it makes little sense. In a campaign, you might
want to refuel, rearm, and/or repair fighters after a fight. MUCH easier
in a bay than to do it by EVA. I would say that "racked" fighters may
not
be re-launched after recovery during a battle.
Brian Bell
pdga6560@compuserve.com
http://ourworld.compuserve.com/homepages/pdga6560/fthome.html
Includes the Full Thrust Ship Registry.
161 Designs now listed! Is your ship design here?