Re: To Dice or Not to Dice...
From: lojeck <lojeck@b...>
Date: Fri, 10 Jan 1997 16:54:24 -0500
Subject: Re: To Dice or Not to Dice...
well.. there is the question of how one generates random effects without
a
random effects generator...
or is this a system of chits and the like drawn from a cup?
> Hello Everyone:
> I wanted to bring up a question of game mechanics. I am working
on my
> own space combat game and I am considering the combat rules mechanics.
> Recently a bunch of wargames and RPGs have come out using a diceless
> format. I was wondering if there are any advantages/problems to this
> kind of system?
>
> Later,
> Mark S.
>
Brian Lojeck
lojeck@mizar.usc.edu
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