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Re: looking for pics\SPOILER B5

From: rpaul@w... (Robin Paul)
Date: Thu, 9 Jan 1997 14:03:17 -0500
Subject: Re: looking for pics\SPOILER B5

no spolilers!!!
>>>smaller than a Mimbari cruiser, which makes it around a mile long.
>>
>>A mile long!?  I didn't think the ships were that big.  Maybe B5
itself,
but...
>
>Massive ships they have there. You know B5 is 5 miles long; take a look
at
>how big the major ships appear next to it. Omega destroyers, GROPOS
ship,
>Minbari cruisers, Narn cruiser...them big-@$$ ships...
>
>Mk
>-----------------------------------------------------------------------
--

I've posted this before, but it seems apprpriate again:

>In the first-season episode "Legacies" a Minbari war cruiser arrives at
B5
and a data readout 
>appears on one of the screens in C&C.	It says (as far as I can make
out)
>Minbari War Cruiser
>Length:	300 meters (sic)	Crew:			600
>Weight:	600 M Tons		Command Staff:	4
>Cargo: 	2000 M Tons		Ground troops:	150
>Jump G:	Class A 	Maneuv: 	Class B (E?)
>Weaponry:	12 Fusion Lasers
>		6 Neutron Cannon
>		 (20 M Tons)
>
>As a FT/MT ship, I suggest:
>B5 System		FT system		Mass		Points
>-----------------------------------------------------------------------
-----
>Hull			Hull Mass 66		n/a		132
>Warp engines		FTL			n/a		 66
>Drive			Thrust 4		n/a		264
>12 Fusion Lasers	2 A-batt (1 arc)	  6		 14
>			2 A-batt (2 arc)	  6		 20
>6 Neutron Cannon	3 C-batt (3 arc)	  3		 15
>			3 PDAF			  3		  9
>6 Missiles		6 Missiles		 12		 36
>ECM			Screen-1		  3		 25
>=======================================================================
=====
>Totals 					33		581
>
>Reasons and excuses:  
>Most B5 warships seem to concentrate their heavy weapons in the forward
arc.  I suggest using 
>the MT rules allowing C-batteries to operate as inferior PDAF.  The
above
design therefore has a 
>maximum of 6 AF shots (representing 6 "neutron cannons"), with the C's
permitting the AF 
>armament some utility against larger vessels.	4 A's give 12 dice at
close
range (representing 12 
>"fusion lasers").  I would ignore the ground troops other than the
normal
marine contingent 
>suggested in MT.
>
>Other ideas:  Use submunition packs to represent the missiles.  Add a
Fighter group (perhaps 
>"swoppable" for those extra ground troops in a roughly Superdreadnought
size ship (my 
>alternative design was a mass 78 beastie costing a shade under 700
points).
Compared with the 
>FT superdreadnought, the "heavy" design war cruiser has more
maneuvreability, better AF 
>defence, slightly weaker beams, and a large missile battery.  
>
>I confess I haven't done anything reckless like actually TRYING either
design :-)
>
>Rob Paul
>
Rob Paul
NERC Institute of Virology 
Mansfield Road, Oxford OX1 3SR	  Tel. (01865) 512361
rkp@worf.molbiol.ox.ac.uk
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--
  "Once again, villainy is rotting meat before the maggots of justice!"
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