Re: Ion Cannons
From: ericski@m... (Eric Fialkowski)
Date: Mon, 30 Dec 1996 19:12:43 -0500
Subject: Re: Ion Cannons
> Each system can only be rolled for only once due to hits from a single
> ship's fire. There is the potential that no systems will be destroyed
if
> hits are made. If a second ship hits the target ship with Ion Cannon
> fire, a new set threshold rolls would commence.
>
> Bio-ships and similar ships without internal systems would take damage
> equal to the hits rolled (shock damage).
>
> Comments? Questions? Nasty remarks? Should screens reduce hits like
beams?
>
No nasty remarks but I think it would benefit from two things:
1. Force some kind of order (start with systems "on the side" hit
from/or
systems that can fire into side hit from)
2. Disruption of fire control/manuevering or something. The ion cannon
fired from Hoth sure affected the Star Destroyer. I think maybe
for
each hit scored, one firecon is disrupted for 1 turn?
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