Re: FTIII (what *exactly* is FMA anayway?)
From: bobblanchett@i... (Bob Blanchett)
Date: Wed, 11 Dec 1996 22:33:46 -0500
Subject: Re: FTIII (what *exactly* is FMA anayway?)
On Wed, 11 Dec 1996 21:33:37 -0500, you wrote:
>You /sure/ you don't think they need the FMA mechanics? :)
I've seen a few tables posted. is this the full metal anorak rules?
I'd probably be against having more than one throw for hit
determination and one for damage. The way beam weapons work now with
one throw is a big plus for a lot of folks, it's simple and elegant.
As far as different types of dice go, that was one of the reasons why
DSII died at our club - put simply two quotes from members summed it
up: "too much *fucking around with dice*" and "I can't beleive the
people who wrote full thrust wrote this, it's too bloody fiddly"
Can somebody posts them so the uninformed can have a gander at them?