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Re: FT III, BIg ships and such.

From: rpaul@w... (Robin Paul)
Date: Sun, 8 Dec 1996 13:57:59 -0500
Subject: Re: FT III, BIg ships and such.

>As I have been watching these two threads, I've noticed what I consider
>be a disheartening effect to make the game more COMPLICATED.  I see
>there are problems with mass vs points or with big ships vs small ships
>I personally like the game AS IT STANDS.  I have DS II & SG II but I
>rather play Full Thrust based on it ease to play.  If I want a complex
>I'll dig out my 50 pounds of Star Fleet Battles.  The direction seems
>Car Wars.  It started out as a fun, easy to play, yet extendable game,
>it became "Car Fleet Battles" with way too much stuff (optional rules,
>revisions, and such).	
>Let's not take FT there.

>   +		  Eric Fialkowski		+

I agree absolutely!

	I like the immediacy of FT, and the fact that even non-gamer SF
(they do exist!) can pick it up very quickly.  

	I still enjoy coming up with ideas to extend the game, but in
of house rules and "let's try X for a change" rather than the "Car Fleet
Battles" ( an excellent phrase I hadn't heard before) syndrome with the
possibility of obvious mathematically optimum solutions.

I must admit I'm a bit leery of "FTIII" based on what I've heard so far.

Rob Paul
NERC Institute of Virology 
Mansfield Road, Oxford OX1 3SR	  Tel. (01865) 512361
  "Once again, villainy is rotting meat before the maggots of justice!"

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