Re: Another dumbass Q
From: Thomas@s... (Thomas Payne)
Date: Sun, 17 Nov 1996 14:59:37 -0500
Subject: Re: Another dumbass Q
In message <B0000080256@urza.n-space.com> "Mike Wikan" writes:
> I have found that the new rules in more thrust actually sped up
> gameplay by adding nastier weapons like Wave guns, Nuke missiles, and
> the much feared Kra'Vak railgun batteries! BUY It!! Heavy Fighters,
> Fast Fighters, and Torpedo Fighters alone are worth the buy. Plus, If
> you purchase Dirtside II it helps integrate the two systems to allow
> for Planetary assaults!! (Wahoo!!)
Sounds good, BUT...
Does it make it like Epic, 40k or some other tabletop games in that the
ship
with the "railgun" or "supah dupah nuclear-kill-eze deathstrike missle"
can
waste almost any other ship in one round?
Could someone (in private email mebbe) give me a rough (v rough; I'm not
asking
for the rulebook ;-)) idea of how some of these systems work. Especially
the
railguns. They sound cool.
Would my Epic stuff work with the DirtSide II rules? I hear it sometimes
does.
If it helps, I have an Eldar and Chaos Epic force.
> Mike Wikan
> Game Design\Conceptual Art
> n-Space, Inc.
> A Producer of 3D Entertainment Products
>
Tom Payne
"Air Columbia; why fly, when you can float?"