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Re: Fighter Numbers/Regroup Option

From: Joachim Heck - SunSoft <jheck@E...>
Date: Tue, 27 Aug 1996 16:29:21 -0400
Subject: Re: Fighter Numbers/Regroup Option

Mike Miserendino writes:
@:) Scott Field wrote:
@:) 
@:) >Of course, I can't think of any real advantage to having 1
@:) >squadron of 6 fighters, as opposed to 2 squadrons of 3 each, so
@:) >there'd be no incentive to regroup? Is there?
@:) 
@:) Sure there is.  For dogfighting, it would be in your best interest
@:) to attack with the maximum fighters allowed.

  If your purpose is to win the dogfight, this is true.  If your
purpose is to protect a ship, I would think you'd want as many fighter
groups as possible since they tie each other down in groups.  So your
one fighter would delay six of theirs for one turn, and then it would
get blown away.  But maybe your ship managed to get out of range or
something in the meantime.

-joachim

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