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Re: Kra'Vak Guns

From: BJCantwell@a...
Date: Thu, 4 Jul 1996 18:12:10 -0400
Subject: Re: Kra'Vak Guns

In a message dated 96-07-04 14:04:33 EDT, you write:

>> I've been listening to the debate about the Kra'Vak on the list
>> now for about three weeks and I've found that the following should
>> work really well for balancing their weapons somewhat.

What I like to do to help balance the Railguns is to change the range
bands.
 Because of its slow speed (relative to a particle beam), the firing
solution
for a Railgun is more difficult, so should have worse (not better as
currently written) range performance.  I therefor use the following
range/to
hit bands.  People have in the past argued that this complicates the
issue
too much since the bands are not 6" multiples like all of the others,
but
that's a choice you have to make:

Modified RailGun ranges

0-2"		2+
2-6"		3+
6-12"	       4+
12-20"	      5+
20-30"	      6+

This system maintains the same maximum ranges as the standard rules and
further justifies the unholy effective Kr'vack engines.

Later

Brian

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