Re: Kra'Vak Guns
From: BJCantwell@a...
Date: Thu, 4 Jul 1996 18:12:10 -0400
Subject: Re: Kra'Vak Guns
In a message dated 96-07-04 14:04:33 EDT, you write:
>> I've been listening to the debate about the Kra'Vak on the list
>> now for about three weeks and I've found that the following should
>> work really well for balancing their weapons somewhat.
What I like to do to help balance the Railguns is to change the range
bands.
Because of its slow speed (relative to a particle beam), the firing
solution
for a Railgun is more difficult, so should have worse (not better as
currently written) range performance. I therefor use the following
range/to
hit bands. People have in the past argued that this complicates the
issue
too much since the bands are not 6" multiples like all of the others,
but
that's a choice you have to make:
Modified RailGun ranges
0-2" 2+
2-6" 3+
6-12" 4+
12-20" 5+
20-30" 6+
This system maintains the same maximum ranges as the standard rules and
further justifies the unholy effective Kr'vack engines.
Later
Brian