FT3 DEVELOPMENT QUESTION: Movement system(s)? BUT RE: OFFICIAL - GZG latest update - new release news…..
From: Douglas Evans <devans@n...>
Date: Tue, 20 Oct 2015 12:28:08 +0000
Subject: FT3 DEVELOPMENT QUESTION: Movement system(s)? BUT RE: OFFICIAL - GZG latest update - new release news…..
Sure, you start talking about FT development, THEN you announce⦠MORE
GROPPOS! *seeth*
Okay, just teasing.
From the air table physic experiments of my youth, Iâve always found
cinematic as technically wrong, yet wondrously elegant. I havenât
taken to vector in the least, even though I remember people here finding
it easier to âbreakâ newbies in to.
Iâm coming around to thinking it may actually be too simple for the
combat/damage system (I know you want to take them separately, butâ¦)
Doug
PS At least, Iâm a bit luckier than Mr. Burton West; it may be I
experience games next to yearly, itâs been less than a year since my
last watching my ships burning noiselessly in the blackâ¦
From: Gzg [mailto:gzg-bounces@firedrake.org] On Behalf Of Jon Tuffley
Sent: Tuesday, October 20, 2015 6:35 AM
To: gzg@firedrake.org
Subject: OFFICIAL - GZG latest update - new release newsâ¦..
UPDATE - TUESDAY 20th OCTOBER 2015:
NEW RELEASES NOW AVAILABLE FOR MAILORDER!
â¦