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Re: PDS and fighters

From: John Tailby <john_tailby@x...>
Date: Fri, 17 Feb 2012 08:54:15 +1300 (NZDT)
Subject: Re: PDS and fighters

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So how does the range band reduction work for smaller ships? Do you get
to hit larger ships at long range and smaller ships get the equivalent
of stealth to reduce the effective range of weapons as their smaller
energy signature makes them harder to lock onto?


________________________________
From: Indy <indy.kochte@gmail.com>
To: gzg@firedrake.org 
Sent: Friday, 17 February 2012 1:44 AM
Subject: Re: PDS and fighters

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On Wed, Feb 15, 2012 at 6:59 PM, John Tailby <john_tailby@xtra.co.nz>
wrote:

> textfilter: chose text/plain from a multipart/alternative
> [...]
>
> Also it is a break in the game that a 6 mass fighter squadron can't be
> targetted by beam weapons, yet a 6 mass ship gets ripped apart. Are FT
> targetting systems so variable that a mass 1 missile and a mass 2 ship
have
> completely different target profiles?
>
> In the pre-alpha version of the FT3 rules that some of the playtesters
have been working on, ship weapons can indeed target fighter squadrons
(and
missile ordnance).. However, they can only hit one fighter in a
squadron,
not every fighter..

And ship weapon ranges are reduced, however, when firing at these
smaller
targets.

Mk

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