Re: Space Geography
From: GalacticCmdr <galacticcmdr@g...>
Date: Mon, 26 Sep 2011 12:53:39 -0400
Subject: Re: Space Geography
textfilter: chose text/plain from a multipart/alternative
I am not a physicist - nor do I claim even the remote understanding of
things like this.
>From a personal perspective I always like the Honor Harrington take on
things. Size is very much strategic, since reinforcements are not going
to
arrive unless they are *very* close and the attacker is really not
interested in engaging.
Fixed defenses are rather useless unless deployed in insane numbers
because
of ballistic bombardment at factional cee speeds.
Tactical is more a matter of leader vs. leader (with the occasional tech
bump) since for the most part I know your basic tech and have adapted as
you
have. If there are FTL weasel-style drones then I will have developed a
counter If there are IR dumping systems - then I have developed a
counter.
A tech bump may give me a edge to start, but after a few encounters the
other side's war college will have developed a counter.
This assumes relatively on-par tech.
Chip
On Sun, Sep 25, 2011 at 10:10 PM, Ryan Gill <rmgill@mindspring.com>
wrote:
> At 10:24 AM +1000 9/26/11, Robert N Bryett wrote:
> >On 25/09/2011, at 06:46 , Tom B wrote:
> >
> >> c) Stealth: I'm thinking that a ship ought to be able (with a
minimal
> PSB) to be able sink heat locally for some time. This is why I
proposed a
> short period (12, 24, 48 hours) where a ship can have thermal stealth.
> >
> >How exactly, without resorting to chanting-druids-in-the-engine-room
> physics? If you're going to propose heat-sinks of some kind (ice
tanks?),
> just what mass are you going to ascribe to them, bearing in mind the
rather
> considerable energy they're going to have to absorb?
>
> Seems to me the best way to deal with this problem is to snooker the
> defenders into committing to where you are not. You do this buy
bringing in
> FTL drones that are effectively decoys and look like something they're
not.
>
> If the defender can sit pat and cover a few bases he's good. If he has
to
> try to cover shipping, and more high value targets than he has task
forces
> for, it'll get interesting.
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