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Re: [GZG] GZG - situation update on WARFARE and mailorders.....

From: Seamus <fomorianwolf@g...>
Date: Wed, 17 Nov 2010 10:52:37 -0500
Subject: Re: [GZG] GZG - situation update on WARFARE and mailorders.....

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lSad to hear,
but I'm glad you're feeling better!

Try to take it easy at first. Nothing heavy, at least.

Hoping for a quick recovery, Jon!

--
"Instead of trying to build newer and bigger weapons of destruction,
mankind
should be thinking about getting more use out of the weapons we already
have."
-Deep Thoughts, by Jack Handey

On Wed, Nov 17, 2010 at 10:23 AM, Ground Zero Games <jon@gzg.com> wrote:

> A quick heads-up (or heads-down over the loo, more to the point....) -
so
> far this week has been completely screwed up ... on Monday I went down
with
> probably the worst case of food poisoning I've had in my life - I'll
spare
> you all the details, suffice to say that the famous Python quote
"Really
> opens up the sluices at both ends" springs to mind.
> :-/
> Anyway, as of today I'm a good bit better and if The Gods are willing,
I
> should still be at Warfare as planned - BUT, obviously this has wiped
out my
> stock production time scheduled for this week, so we'll be coming
along with
> what we've got - it is either that or not go at all, and seeing as
I've
> never had to cancel doing a show in 20 years I don't want to start
now! We
> should have some of most codes, but some may be short on quantities
and
> there may be a few gaps that I've not been able to do anything about.
If
> you're coming along to see us, please make it to our stand as early as
> possible and hopefully we'll still be able to help you with most of
the
> stuff you want. I'll be the one behind the stand looking like Death
> ever-so-slightly-warmed-up, but Melissa, my Delightful Assistant(tm)
will be
> her usual smiling and cheerful self, so that will make up for it a
> little....
> <snip>


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