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Re: [GZG] Gzg-l Digest, Vol 37, Issue 24

From: Roger Burton West <roger@f...>
Date: Thu, 30 Sep 2010 12:22:56 +0100
Subject: Re: [GZG] Gzg-l Digest, Vol 37, Issue 24

On Thu, Sep 30, 2010 at 12:20:42PM +0100, Ground Zero Games wrote:

>If folks bring ordnance-heavy ships and want them at fully supplied
>at the start of the game, make them pay for suitable fleet munitions
>tenders as part of their force; if they choose NOT to do this, then
>all ordnance-carrying ships have only a random % of their standard
>loadouts to represent ordnance already expended in earlier
>engagements....?

Fixed 50% rather than random? Otherwise the game could be won or lost on
that one die roll. :-)

R
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