Re: [GZG] a peek from FT3 on fighters/ordnance (was: Re: FT:XD changes, part 1)
From: Indy <indy.kochte@g...>
Date: Tue, 4 May 2010 15:54:30 -0400
Subject: Re: [GZG] a peek from FT3 on fighters/ordnance (was: Re: FT:XD changes, part 1)
Gzg-l mailing list
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lOn Tue, May 4,
2010 at 3:42 PM, Eric Foley <email@example.com> wrote:
> Wait, so what exactly is the effect of the ADS? It extends the range
> PDS like an ADFC to 12 MU, or it's just a single but longer ranged PDS
> has no effect on any other defensive systems?
Yes, an ADS is basically a long-range PDS. It is a separate system from
PDS. It is *not* an ADFC.
So a DDE would use CIDS mainly to keep themselves from getting mobbed?
> (I'm assuming that it can't be used in an area defense role
Right, CIDS can only be used for self-defense.
Personally, my DDEs would have CIDS-2 and a suite of ADS's, with an odd
to fill in a left-over point of mass (or pick up some armor, but I think
rather throw three more dice to miss hitting fighters with ;-) )