Re: [GZG] Gzg-l Digest, Vol 33, Issue 7
From: Bob Blanchett <bob.blanchett@g...>
Date: Tue, 4 May 2010 16:13:14 +1000
Subject: Re: [GZG] Gzg-l Digest, Vol 33, Issue 7
a fighter solution ideally for me would have two main characteristics:
1. no recalculation of points,or modification of SSDs
2. extensions of current rules concepts and/or systems with fighter only
"cases"
3. can be dropped in and out as desired by players
4.. solution involves strategy tradeoffs rather than design choices.
Fighter group "awacs"
A given Fighter attack run (of unlimited number of groups) require
illumination/assignment by a carrier's FCS to attack at full effect.
Fighter groups which are not guided target and resolve combat normally
but do half damage.(possibly do normal damage on second consecutive
runs on the same target, to account for acquisition)
Each non-carrier with two or more undamaged FCS may illuminate a
single target for a single fighter group in an attack run(alone or
with other groups) to allowa single group damage at full effect.
Each illumination consumes one FCS for the purposes of ship's
targeting.
---
Robert Blanchett
+61 (0)403 911 552
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