Re: [GZG] FT:XD changes, part 1
From: Oerjan Ariander <orjan.ariander1@c...>
Date: Sat, 01 May 2010 14:36:25 +0200
Subject: Re: [GZG] FT:XD changes, part 1
Hugh Fisher wrote:
>>If you want the published designs to make any sense at all in
>>Cinematic, you round down. A single point of accel is not a very
>>big deal, but 5% of TMF and a single point of (Cinematic) turn rate
both are.
>
>I missed the implication of this first time through.
>
>So, the published designs (FB1 & 2) *don't make sense* in
>FT Lite?
Correct. At least in Cinematic they'd be considerably more
cost-effective if redesigned with odd-numbered thrust ratings.
> Intentionally?
No. The intent was to avoid having a special rule for thrust-1 ships
in the simplified intro rules set; that it messes up the usefulness
of the published designs in the full game was overlooked.
Regards,
Oerjan
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