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Re: [GZG] Dirtside II chit puller/damage calculator now available

From: Mike Stanczyk <stanczyk@p...>
Date: Thu, 28 Jan 2010 21:23:12 -0700 (MST)
Subject: Re: [GZG] Dirtside II chit puller/damage calculator now available

Open Office compatable?

Mike

On Wed, 27 Jan 2010, Andreas Udby wrote:

> A couple of years ago, I put together a random chit-pulling utility
for
> Dirtside II. Well, I learned some Visual BASIC code that I realized
could be
> really useful for this thing, so I took some time to reconstruct it
using
> the new VBA code.
>
> Along the way, I decided to flesh it out even further. The new version
> allows you to select a weapon system, the weapon's class, the range,
the
> target, and the target's armor value. Then when you press the button,
it
> tells you the total effect on the target (*No Effect, BOOM!, Damaged,
> Immobilized, Systems Down*) as well as any *"Systems Down – Firer"*
result
> that might come out of it. It also shows you the actual chits pulled,
in
> case you want to double-check the spreadsheet's conclusion.
>
> The only combat resolution situations not currently written into the
> spreadsheet are infantry firefights and artillery fire. I'll probably
work
> on incorporating artillery in the next version.
>
> The spreadsheet is written for Excel 2003, which will work on later
versions
> as well, and I've posted it to the Boardgamegeek page for DS2, and the
> "Stargrunt-Fullthrust", "Dirtside_2_Players_Guild", and
> "6mmScienceFictionWarGames" groups on Yahoo. I can also email it to
anyone
> who wants it -- drop me a note at javelin98 AT lycos DOT com.
>
> If the spreadsheet doesn't seem to work on your machine, check your
security
> settings and allow macros to run. It's almost entirely macro-driven!
>
> Thanks,
> Andreas
>_______________________________________________
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