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Re: [GZG] Stargate Conversion: Goa'uld Ha'tak

From: Doug Evans <devans@n...>
Date: Wed, 20 Jan 2010 13:47:13 -0600
Subject: Re: [GZG] Stargate Conversion: Goa'uld Ha'tak

> 4) "Target is out side of optimal B1, B2 AND B3 range, my - gurrrk!
> <falls dead>"
> "<eyes flash> Navigator, get me closer to that ship! Or..."
> "Y-y-yes, my Lord!"

Just wanted to remind all of Indy's main point; when in doubt, kill
subordinates. Enemies are entirely a side issue.

The_Beast

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