Re: [GZG] Orders Writing and Thresholds, and Game Plans....
From: Indy <indy.kochte@g...>
Date: Fri, 18 Dec 2009 07:33:44 -0500
Subject: Re: [GZG] Orders Writing and Thresholds, and Game Plans....
Gzg-l mailing list
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lOn Fri, Dec 18,
2009 at 2:19 AM, Tom B <email@example.com> wrote:
> You can lose a game do to not knowing things you needed to know when
> you made your plan, because the fates went against you in a few key
> assaults (usually dice!),
Such as backing one's walker into the woods, where some K'V strap a
mine to it's leg, and then not even notice until it blowed up! All in
space of three die rolls. :-D