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Re: [GZG] mystery rules?

From: Doug Evans <devans@n...>
Date: Tue, 1 Dec 2009 09:45:39 -0600
Subject: Re: [GZG] mystery rules?

There are definitely playtest rules around. Indy's on the playtest
group,
and sharing at the con for the playtesting makes sense.

I wonder if you had to sign non-disclosure instruments...

The_Beast

									
					       
  From:       Bob Blanchett <bob.blanchett@ieee.org>			
					       
									
					       
  To:	      Gzg-l@mail.csua.berkeley.edu, FullThrust@yahoogroups.com,
gzg-l@gateway.csua.berkeley.edu 		
									
					       
  Date:       12/01/2009 09:24 AM					
					       
									
					       
  Subject:    [GZG] mystery rules?					
					       
									
					       
  Sent by:    gzg-l-bounces@mail.csua.berkeley.edu			 

saw this on the ECC website..

TABLE 3 	   The Lost Fleet
System		   Full Thrust 3
Game Master	   Mark Kochte
Players 	   2 -6 players

FULL THRUST 3???
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