Re: [GZG] mystery rules?
From: Doug Evans <devans@n...>
Date: Tue, 1 Dec 2009 09:45:39 -0600
Subject: Re: [GZG] mystery rules?
There are definitely playtest rules around. Indy's on the playtest
group,
and sharing at the con for the playtesting makes sense.
I wonder if you had to sign non-disclosure instruments...
The_Beast
From: Bob Blanchett <bob.blanchett@ieee.org>
To: Gzg-l@mail.csua.berkeley.edu, FullThrust@yahoogroups.com,
gzg-l@gateway.csua.berkeley.edu
Date: 12/01/2009 09:24 AM
Subject: [GZG] mystery rules?
Sent by: gzg-l-bounces@mail.csua.berkeley.edu
saw this on the ECC website..
TABLE 3 The Lost Fleet
System Full Thrust 3
Game Master Mark Kochte
Players 2 -6 players
FULL THRUST 3???
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