Re: [GZG] Space Terrain
From: Indy <indy.kochte@g...>
Date: Sun, 10 May 2009 06:28:49 -0400
Subject: Re: [GZG] Space Terrain
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn Sat, May 9, 2009
at 6:03 PM, Doug Evans <devans@nebraska.edu> wrote:
>
> Indy said in a note I'm too lazy to create a 'wrote on' ref:
> >> Local conditions, while age-of-the-galaxy rare for a Star
> >> Wars version, can vary, and other world systems are proving
stranger
> than
> >> our current experience.
> >>
> >> I accept denser populations than we currently experience as a real
> >> possibility, and worth modelling.
> >
> >I think we come back to the earlier discussion about just because
> >we don't know for sure that something is impossible, doesn't mean
> >that we can throw in anything we want if we want to aim for realism.
>
> See, not really, as Nemesis was exactly the model of a kind of 'local
> condition' that might well concentrate bodies in a 'swarm' ; a
collision
> of a couple of streams of bodies should be able to create a fairly
dense
> and chaotic area for a short time as well. Definately different from
that
> previous discussion, my reply to which I decided to send to draft as
the
> dreary thread would have just dragged on.
>
You mis-attributed the above to me. You're replying to Sam Penn's reply
to
your other post. ;-)
Mk