Re: [GZG] Opening a can of worms - for fun. (was: Re: Cinematic Vs Vector for Dummies Re: Running Full Thrust at a con?
From: Ground Zero Games <jon@g...>
Date: Thu, 7 May 2009 08:34:11 +0100
Subject: Re: [GZG] Opening a can of worms - for fun. (was: Re: Cinematic Vs Vector for Dummies Re: Running Full Thrust at a con?
>I don't think there is anything wrong with measuring - certainly in
>high tech genres it makes sense. I think it's a game mechanic to
>achieve a couple things: 1) keep the game "gamey", it adds some kind
>of skill aspect to it 2) keeps things moving (you know someone will
>want to premeaasure every relationship on the table every turn) 3)
>so much future gaming is actually based on the past where accurate
>measurement was not broadly and quickly available. I'm sure there
>are lots of other excu... er, reasons. There are games that allow
>pre-measure. I've read them but never played them.
>
>Might be an interestnig SG/FMA action - spend an action to know the
>range of everything in your field of fire. Another choice other than
>aim.
I've actually written this up in some FMAS notes a while back - if
you want to measure a distance or range, you have to spend an
"observe" action by the figure you are measuring from in order to do
so...... ;-)
Jon (GZG)
>
>Martin
>
>----- Original Message -----
>From: <mailto:indy.kochte@gmail.com>Indy
>To: <mailto:gzg-l@lists.csua.berkeley.edu>gzg-l@lists.csua.berkeley.edu
>Sent: Wednesday, May 06, 2009 7:22 PM
>Subject: [GZG] Opening a can of worms - for fun. (was: Re: Cinematic
>Vs Vector for Dummies Re: Running Full Thrust at a con?
>
>Given the latest chattyness of the list, and some of the topics (and
>subtopics) brought forth, and my being frustrated after a
><mailto:long-@$$>long-@$$ day of fighting with a seriously ornery
>simulator, I thought I'd just drop a little ortillery into a beehive.
>
>On Wed, May 6, 2009 at 3:24 PM, Doug Evans
><<mailto:devans@nebraska.edu>devans@nebraska.edu> wrote:
>
>[...]
>Let them measure.[...]
>
>
>So, what is it about all the anti-measuring noise, anyway? I mean,
>why deny measuring? This isn't Ancients, after all...
>
>(oooh, did I just say that out loud?)
>
>:-D
>
>Mk
>
>
>
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