Re: [GZG] Mixed Role Fighters
From: "McCarthy, Tom" <Tom.McCarthy@x...>
Date: Thu, 16 Apr 2009 16:18:52 -0400
Subject: Re: [GZG] Mixed Role Fighters
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the level you’re talking about, I think the fighter specializations in
FT are too extreme.
From: gzg-l-bounces@vermouth.csua.berkeley.edu
[mailto:gzg-l-bounces@vermouth.csua.berkeley.edu] On Behalf Of
emu2020@comcast.net
Sent: Thursday, April 16, 2009 4:03 PM
To: gzg-l@vermouth.csua.berkeley.edu
Subject: Re: [GZG] Mixed Role Fighters
I think the point may be lost. The X-wing is multi-role, but it is not
as good a bomber as a Y-wing, nor is it as good an interceptor as an
A-wing and when it comes to anti-ship combat, nothing beats the B-wing.
The X-wing would fall into the category of the generic fights baseline
in the rules.
In B5, the Star Furies are used for multiple roles, but not usually at
the same time. Raptors in BSG are a lot like current Wild Weasel
aircraft like the Intruder and such. They carry complicated ECM/ECCM and
also can be loaded up with bombs and such but they are not really
fulfilling multiple roles at the same time.
Having an anti-ship capacity and being good at it are different things.
Sure there may be fighters that seem talented in multiple roles but how
do they stack up against the other dedicated ships in their settings?
-Eli