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Re: [GZG] (FT) Tugs

From: Roger Burton West <roger@f...>
Date: Tue, 31 Mar 2009 23:26:50 +0100
Subject: Re: [GZG] (FT) Tugs

On Tue, Mar 31, 2009 at 05:13:56PM -0400, Doc wrote:

> Okay It Came up in a game, if you have a ship with FTL Tug capability,
which means Lets say a 60 Mass ship can move say 100 Mass extra in a
Jump.? When U drop out of FTL, and start moving in the system and not
unhook/untug/or whatever you do to disengage your rider, do U:
>??? A: Move the whole unit, now at thrust of the Tug
>??? B: Do U need to recalculate the thrust based off new total Mass?
>??? C: Use the engines off the rider to supplement the Tug engines, but
only to Tug Max speed?

There is no maximum speed...

Depends on your PSB in the setting, but I'd tend to say:

- any group of ships joined together can manoeuvre at the lowest max
thrust of the ships in the group (because they're putting no special
strain on the connectors);

- ships joined to a specialist tug can add their thrust to the assembly;
just calculate thrust*mass for all ships, add it together, and divide by
the total mass.

Roger

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