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Re: [GZG] New props for the zombie games? [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 5 Feb 2009 09:32:09 +1100
Subject: Re: [GZG] New props for the zombie games? [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

I know someone that has the original "Rollerball" game that was made in
the 70s (or it might be a sci-fi version, but it screamed "rollerball"
when I went through it - memory is a little vague).


Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernsk/ 

________________________________

	From: gzg-l-bounces@vermouth.csua.berkeley.edu
[mailto:gzg-l-bounces@vermouth.csua.berkeley.edu] On Behalf Of
mxconnellSent: Thursday, February 05, 2009 8:33 AM
	Subject: Re: [GZG] New props for the zombie games? [TO BE
CLASSIFIED]
	
	
	I saw the internet/home brew rules and was struck the same way.
	 
	For several years, I have seen a Rollerball game at Historicon.
I rarely see it in the PEL, so I have yet to play it. But I have seen
the set up and it is insanely drool generating if you are even remotely
a fan. A custom built rollerball stadium, heavily converted figures
decently painted (~40mm(?)). Often there is a little sign posted next to
it saying "commercial product is in development, rules and figures not
available - don't ask!". A state that has remained unchanged for the,
minimum, 3 years I have spotted it - probably more like 4.
	 
	I imagine you would have to layout out the track with offset
squares for movement and just use FMA for combat type mechanics. I would
think converting all the figures would be more daunting than the rule
creation. Hmmm, another thing to roll around in the back of my head and
distract me from work.....
	 
	Martin


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