Re: [GZG] QUESTION: are SAWs becoming less significant...?
From: "Robyn Stott" <rodstott@a...>
Date: Mon, 2 Feb 2009 22:12:29 +1000
Subject: Re: [GZG] QUESTION: are SAWs becoming less significant...?
> An interesting point, Mark; while I'm not writing a Traveller
> ruleset, of course, but one that is as generic as possible, you do
> raise a good question as to how low a tech level should we start the
> scale with.
>
> I guess the question is whether anyone really wants to play with very
> low-tech forces (I'm talking early-mid 20th century level here, not
> "archaic" tech)? Obviously there are the alternate-history games to
> consider, with aliens vs WW2 troops and such, but how common might
> these be compared with "straight" SF games with future-tech forces?
>
> Opinions, anyone? ;-)
>
> Jon (GZG)
I think having the primitive/low tech is important, militia's with old
weapons and hunting weapons can easily fall into that catagory, let
along
playing the alternative history style game.
Robyn Stott
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