Re: [GZG] Small arms tech and troop quality
From: Doug Evans <devans@n...>
Date: Wed, 17 Dec 2008 08:54:44 -0600
Subject: Re: [GZG] Small arms tech and troop quality
Wouldn't this be better represented in the fire resolution/casualty
stage?
Not saying I know how to, just that it makes sense to keep the units the
same for simplicity. Otherwise, aren't you likely to want the fire
broken
down to squad or ft level as well?
The_Beast
Damond Walker wrote on 12/17/2008 06:44:23 AM:
> On Tue, Dec 16, 2008 at 9:02 PM, John Tailby <john_tailby@xtra.co.nz>
wrote:
>
> > In a company level game firing, by platoon at a target platoon seems
to
be a
> > good compromise between realism and playability.
> >
>
> Please don't go with platoon vs. platoon fire if you can help it.
> IMHO it's much better to go platoon vs. squad or team...
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