Re: [GZG] [OT] Books (Weber/White/Meier)
From: Michael Llaneza <maserati@s...>
Date: Sun, 20 Jul 2008 12:59:15 -0700
Subject: Re: [GZG] [OT] Books (Weber/White/Meier)
Eric Foley wrote:
> Multiply that across a whole star nation that's just found a whole new
sector to infest, and you've got both a much more horrifying enemy
that's a lot more dangerous, but they're also a lot more interesting and
bug-like than what showed up in the books.
>
Not spoilering speculation.
Once infestations start popping up behind the lines or formerly empty
sectors you have a much richer wargaming environment. For starters you
get a lot of battles that have to be fought on shoestring budgets with
extreme urgency. Random patrols in backwater regions would run into
*small* Bug forces so you have an excuse to write scenarios on a smaller
scale with more interesting force mixes. Planetary assaults are always
interesting, but on the front lines you're running into stacking limits
on the orbital defenses <grin> and lets not get started on the "First
Day on the Somme" warp point assaults into an industrialized system.
Stamping out an infestation would involve the nearest mobile units that
can be scratched together.
Mini campaign and scenario-generator ideas practically write themselves.
I'd play this.
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