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Re: [GZG] [OT] Books (Weber/White/Meier)

From: Michael Llaneza <maserati@s...>
Date: Sun, 20 Jul 2008 12:59:15 -0700
Subject: Re: [GZG] [OT] Books (Weber/White/Meier)

Eric Foley wrote:
> Multiply that across a whole star nation that's just found a whole new
sector to infest, and you've got both a much more horrifying enemy
that's a lot more dangerous, but they're also a lot more interesting and
bug-like than what showed up in the books.

Not spoilering speculation.

Once infestations start popping up behind the lines or formerly empty 
sectors you have a much richer wargaming environment. For starters you 
get a lot of battles that have to be fought on shoestring budgets with 
extreme urgency. Random patrols in backwater regions would run into 
*small* Bug forces so you have an excuse to write scenarios on a smaller

scale with more interesting force mixes. Planetary assaults are always 
interesting, but on the front lines you're running into stacking limits 
on the orbital defenses <grin> and lets not get started on the "First 
Day on the Somme" warp point assaults into an industrialized system. 
Stamping out an infestation would involve the nearest mobile units that 
can be scratched together.

Mini campaign and scenario-generator ideas practically write themselves.

I'd play this.

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