Re: [GZG] Help me, Obi-Wan Kenobi!
From: emu2020@c...
Date: Tue, 08 Jul 2008 00:41:50 +0000
Subject: Re: [GZG] Help me, Obi-Wan Kenobi!
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l put Beth and agreed on every point. This fits the local model as well.
-Eli
-------------- Original message --------------
From: <Beth.Fulton@csiro.au>
> G'day,
>
> > The teleporting commandos of doom are now gone....
>
> And this is where my main objection to GW comes in I think. My very
> first thought response to this is "but for how long?". In the 16 years
> Derek and I have been together now I can't say how many editions of GW
> products I have seen come and go. That is true of many products
> admittedly, and it seems a perverse aspect of human nature that many
> people can't say "oh that's nice but I'll stick with the one I like
> actually....". With GW in my experience the push to new has been
> exemplified. Whether that is because they are trying to entertain a
> younger audience I'm not sure. Now as a marketing tactic I can
> understand where they are coming from, but as a consumer this is a
brief
> summary of what grates with GW (I'm not flaming just stating the
> irritants for me, which may not hold for many others):
>
> 1) Non GW figures are persona non grata.... That idea has been so
firmly
> shoved into the masses heads it even holds in the majority of club or
> "friendly" games. Not only that even last editions figures aren't good
> enough. On so many levels that just feels wrong to me. Whether its
from
> my ecofriendly/pragmatic side of "if it still works why toss it away"
> right through to the sole income earner in a family of 5 I find it an
> affront to be "told oh no you need the new $20 leader figure to be
able
> to do that and no you can't make do with the old one" (or the $3 GZG
> figure). The only upside to this is that when the edition changes you
> can pick up old stuff much much cheaper... Which means that Derek has
a
> lot of elves and I have many battle sisters in my Nuns with guns army,
> but even then the "old prices" really only brought them on par with
> other decent manufacturers (Perry twins aside).
>
> 2) As a female and a mother I actually really dislike the images
> presented in the background world for W40K. They are not nice
basically.
>
> 3) The special rules drive me nuts (as does the "army of the month"
> mentality that has gripped GW for so long)
>
> 4) It is usually very easy to dismantle the rules in to impossible to
> beat combos which are then boring
>
> 5) They don't support squats and any one who has been on this list for
> any time knows what I think of men with beards ;)
>
> 6) The majority of the figures don't do much for me (mmm I wonder what
> large guns and oversized bulging muscles are replacement for ;P)
>
> 7) The majority of the "serious" GW gamers I have played with aren't
> pleasant.... They are either (i) excessively opinionated teenagers who
> are shocked (and often aggressive or insulting without provocation)
> about the fact gaming extends beyond GW; or middle aged men who have
had
> to be so defensive about sticking with GW they can't be any other way
> now. This in combination with the whole "you MUST have the EXACT
correct
> figure" thing makes gaming with them unpleasant as they can only
discuss
> one topic and are rules obsessed (scoring points over mistakes rather
> than teaching newbies being a particularly grating feature). That is
not
> to say that is universally the case, I have played some quite
enjoyable
> games some close friends and family but beyond that circle ouch (mind
> you that can be said of many other genres too).
>
> 8) They claim to like imagination (in the magazines), but if you show
> any the rules don't have (or didn't any rate, maybe this is not true
of
> the later editions) the flexibility to represent it. You played their
> lists and characters and that's it.
>
> 9) Outside of Warhammer and W40K you can't be guaranteed a game will
> continue to be supported for more than the batting of an eye. Which
> should be fine if people could get past the faddishness often
associated
> with GW (again some can, but many can't). I can't count the number of
> times Derek, Lachy and I have basically been vilified at clubs over
the
> last decade for turning up and (gasp) daring to play a GW game like
> Necromunda that wasn't actually supported anymore.
>
> 10) The shop front bully boy tactics of the GW company itself used to
be
> disgraceful (holding up shipping to people supplying competing chain's
> lines etc and effectively financially bullying people into towing the
GW
> line and nothing else). That may well have changed in the past decade,
> but it can take a long time to live down such ma reputation down.
>
>
> So what attracted me to GZG? It brings in brains (e.g. the whole
morale
> things mean you have to actually think about what you're doing) and
> imagination and flexibility and generally a nicer bunch of people and
> its fun and cheaper and overall simply a much nicer thing to be doing.
> Thus endth the sermon ;)
>
> Beth
>
>
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