Re: [GZG] Question to the list.....
From: Andy Hemming <nonsense_factory@h...>
Date: Tue, 1 Jul 2008 07:57:53 +0100
Subject: Re: [GZG] Question to the list.....
_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
very roughly - I'd say its band one 6-9, band two 10 -11, band 3 12-13,
band 4 14-15...
We use faster heavy power armor at band 4, and have slightly amended
weapon strengths at each level (as well as introducing new weapons at
some levels)
Andy
<html><div></div></html>
> Date: Mon, 30 Jun 2008 17:07:04 +0100
> To: gzg-l@vermouth.csua.berkeley.edu
> From: jon@gzg.com
> Subject: Re: [GZG] Question to the list.....
>
> >I suspect that working on better ECM or at least differentiated ECm
> >between tech levels is something we plan to work on next... as well
> >as psionics (as traveller, though we have struggled with
> >precognition...)
>
>
> As a minis gamer, you've got precognition sussed already - it's the
> Wargamer's Eye View of the table so you know where every unit is! ;-)
>
>
> > and shielding/forcefields... again all which will fit into our
> >notional tech levels (4 bands for ease)
>
>
> So, what Traveller tech levels do your 4 bands represent?
>
> Jon (GZG)
>
> >
> >Andy
> >
> >It would be interesting if higher tech level computer tech could
> >overwhelm lower tech level stuff, perhaps apart from when you are
> >running "dumb" systems - which would offer a level of immunity to
> >network hacking...
> >
> ><html><div></div></html>
> >
> >> From: mwsaber6@msn.com
> >> To: gzg-l@vermouth.csua.berkeley.edu
> >> Date: Mon, 30 Jun 2008 06:47:43 -0600
> >> Subject: Re: [GZG] Question to the list.....
> >>
> >> Yes, both versions. Played a LOT of CD too (all editions). C2 is
the heart
> >> of the game in Striker (you NEED to right a Field Order) and the
emphasis
> >> continues in Striker II. Troop Quality (Training) is also a big
piece.
> >>
> >> IIRC higher tech forces are more maneuverable (C2 allows each
stand to have
> >> an order) and usually has better sensors (ability to spot/detect),
higher
> >> ROF and ranges.
> >>
> >>
> >>
> >>
> >> Michael Brown
> >> mwsaber6@msn
> >>
> >>
> >> --------------------------------------------------
> >> From: "Ground Zero Games" <jon@gzg.com>
> >> Sent: Monday, June 30, 2008 1:46 AM
> >> To: <gzg-l@vermouth.csua.berkeley.edu>
> >> Subject: [GZG] Question to the list.....
> >>
> >> > Just a quick question to you all, seemingly OT but actually
relevant
> >> > to some stuff I'm working on.......
> >> >
> >> >
> >> > Does anyone out there actually recall having PLAYED a game of
the old
> >> > STRIKER II (the Traveller ground combat rules based on Command
> >> > Decision)? I imagine there are lots like myself who have read
the
> >> > rules, but how many people actually got the toys out on the
table
> >> > with them?
> >> > I'm interested in any memories of such games, but especially
anyone
> >> > who tried it with unequal tech matchups (eg: small hi-tech force
vs.
> >> > larger mid- or low-tech one).
> >> >
> >> > Jon (GZG)
> >> >
> >> > _______________________________________________
> >> > Gzg-l mailing list
> >> > Gzg-l@vermouth.csua.berkeley.edu
> >> >
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
> >> >
> >>
> >> _______________________________________________
> >> Gzg-l mailing list
> >> Gzg-l@vermouth.csua.berkeley.edu
> >>
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
> >
> >
> >Miss your Messenger buddies when on-the-go?
> ><http://clk.atdmt.com/UKM/go/msnnkmgl0010000001ukm/direct/01/>Get
> >Messenger on your Mobile!
> >
> >_______________________________________________
> >Gzg-l mailing list
> >Gzg-l@vermouth.csua.berkeley.edu
> >http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
>
>
> _______________________________________________
> Gzg-l mailing list
> Gzg-l@vermouth.csua.berkeley.edu
> http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
_________________________________________________________________
http://clk.atdmt.com/UKM/go/msnnkmgl0010000007ukm/direct/01/