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Re: [GZG] : My own thoughts on CA weapons etc

From: Damo <damosan@g...>
Date: Thu, 31 Jan 2008 07:13:16 -0500
Subject: Re: [GZG] : My own thoughts on CA weapons etc


On Jan 30, 2008, at 11:27 PM, emu2020@comcast.net wrote:

> This factor below is why I like systems that have you firing at a  
> unit and not individuals.  These systems also tend to use  
> supression rules and abstract casualties which seems to more	
> accurately, in is vagueness, simulate modenr combat IMO.
>

And it jives with SG2's model in that suppressions are the primary  
result, and if you follow the rules as written, actually casualties  
are totally random.  I think it's a great model to follow for squad  
based games.

D.

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