Re: [GZG] FMA Quest
From: Ground Zero Games <jon@g...>
Date: Thu, 13 Sep 2007 08:25:11 +0100
Subject: Re: [GZG] FMA Quest
Trying for the third time to post this, so apologies if they all show
up together.... :-/
>The TMP has asked, any body have a status report
>about FMA?
>
><http://theminiaturespage.com/boards/msg.mv?id=119501>http://theminiatu
respage.com/boards/msg.mv?id=119501
>
>Evyn MacDude
><mailto:infojunky@ceecom.net>infojunky@ceecom.net
OK, I've just posted a reply on the TMP thread - repeated here:
.....................
I suppose I'd better answer this, even if it does open a huge can of
worms. ;-)
Yes, FMA(S) exists, in various forms.
Yes, it's been sort of "under development" pretty much since I
published Stargrunt II, which is just over 10 years ago.
Yes, I do PLAN to finish it (or at least get it to a web-publishable
stage) at some point.
No, I don't know when that time will be.
There are (as has been mentioned) various versions of the system
posted in various places, some public and some limited access; most
of these versions are fragmentary and incomplete, some contain ideas
which have only seen very limited playtesting and may or may not
work. It is because the game is still in this very unfinalised state
that I've never done a "proper" public beta test release.
The bottom line is that FMAS will only ever be more a labour of love
than a commercial product to me. I WANT to get it finished because I
like the system, I think it works very well and deserves to be used
(and those folks who have tried it - in its various incarnations-
seem to agree).
25/28mm skirmish games are a crowded marketplace at the moment, and
with our (GZG's) current emphasis on the 15mm and Starship ranges I'm
afraid FMAS keeps getting put back onto the "pending" pile; every now
and then I drag it out, add a few new ideas (and sometimes decide
they're not as good as what I had before, so throw them out again),
and then it goes on the back burner again as something more urgent
screams for attention.
I'd love to be able to say that it'll be out by Christmas, or next
year, or next decade. but I can't. It'll happen when and if I get
the spare time to do what needs to be done with it.
My apologies to anyone who's emailed to ask about it and not got a
reply; I TRY to reply to most mails, but I don't always manage it
with the volume of mail I have to wade through, and if I don't answer
one immediately it can get buried by the deluge of stuff following
behind it. :-/
Jon (GZG)
........................
>
>Don't let the fans touch your assets.
> Bruce Harlick, 2007
>
>
>
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