Prev: Re: [GZG] A tale of two threads... i.e. Playtest. Next: RE: [GZG] A tale of two threads... i.e. Playtest.

Re: [GZG] A tale of two threads... i.e. Playtest.

From: Samuel Penn <sam@g...>
Date: Fri, 2 Mar 2007 21:00:15 +0000
Subject: Re: [GZG] A tale of two threads... i.e. Playtest.

On Friday 02 March 2007 20:38, Roger Books wrote:
> I had to design a GURPS spaceship once.  After getting over the
> shock that they weren't metric I tried for two hours.  I ended up
> converting to MKS, doing the design and then converting back.

I never bothered with the third step.

http://www.glendale.org.uk/gurps/index.html

Somebody is working on a similar conversion for 4th Edition.

The biggest ship I designed with GURPS Vehicles was an Imperial Star
Destroyer. I don't have the design anymore, which is a shame because
it was very silly, even sillier than my ISD designs for FT.

-- 
Be seeing you,			       http://www.glendale.org.uk
Sam.			    Mail/IM (Jabber): sam@glendale.org.uk 
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

Prev: Re: [GZG] A tale of two threads... i.e. Playtest. Next: RE: [GZG] A tale of two threads... i.e. Playtest.