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Re: Re: [GZG] OODA

From: Doug Evans <devans@n...>
Date: Thu, 9 Nov 2006 08:31:50 -0600
Subject: Re: Re: [GZG] OODA

Sorry if I've lost track of the discussion, but you are still talking
about
a game with a variety of dice, right?

Would you want to explore using the various dice for the quality of
troop
and the underlying triple C structure?

The_Beast

Chris wrote on 11/09/2006 08:23:29 AM:

> >For a ground combat game of the right scale,
>
> Or if you want to simplify things: "Each turn, select the
> unit you want to give orders to and roll a D10. On a 1,
> the order is "hold in place"; on a 2-3, it's "continue
> your previous action"; on a 4-10, issue orders normally.

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