[GZG] Re: Blue Sky Thinking
From: David Billinghurst <davebill@c...>
Date: Thu, 02 Nov 2006 21:09:26 +1300
Subject: [GZG] Re: Blue Sky Thinking
Hi Jon,
My preference would be for your option 2. I've been looking at using
DSII,
or attempting to morph a SF variant of Flames of War, as an option to
play
this scale of game with this figure scale (15mm) as I find I no longer
have
the time nor patience for games like Striker.
Fire teams of 3 - 4 figs and PA of 2 - 3 figs a stand or element sound
good.
I've mounted some ESU naval infantry on FoW scale bases (50mm x 32mm)
and
they look quite nice - I guess it depends on your ground scale as to
whether
this base size is suitable.
Re option 1. There are freeware skirmish games around that look like GW
knock offs (similar stat layouts) but at this level, one could as well
go
back to something like the Basic Traveller (or other RPG type) combat
system
just as easily for a quick game.
There is obviously a fan base on this list for SGII and FMA but whether
they
would be served by your suggested option 1, I don't know. It sounds as
if
by having a 25mm/28mm scale option with Option 2, that the desires for a
bigger scale game will be met for the big boys, as well as letting them
play
'storm the strong point' with SGII as it stands.
Regards
David
>
> 1) A squad to platoon level game with individual figures, more like
> FMAS than SGII, for 25/28mm figs, typical force size 1 to 3 squads
> per side, plus maybe a vehicle or two.
>
> PLUS....
>
> 2) Another system (let's call it SG3 for the sake of argument), aimed
> at Company-level games with 15mm figs (useable with 25mm, but with
> 15mm as the "recommended" scale), with group-based figures (3-4 to a
> stand) and platoon-level activation for both infantry and vehicles.
>
> Discuss...... ;-)
>
> Jon (GZG)
>
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