RE: [GZG] SG Game suggestion [sec=UNCLASSIFIED]
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 2 Nov 2006 17:24:34 +1100
Subject: RE: [GZG] SG Game suggestion [sec=UNCLASSIFIED]
Instant scenario:
Map:
A village of 4-6 buildings on a road approx 1/3 lengthways of the map.
Red Force: (2-4 players)
You have been victorious in a major engagement and are harrassing the
survivors as they retreat. You are sweeping ahead of the main force and
must clear any obstacles to prevent delays. Strike hard and fast,
clearing
the road for our forces.
Red Support:
2 x size-2 "battletaxi" APC (Armour: 2, Turreted Enh RFAC/1, Basic ECM)
Requested as per artilllery (2 turns travel time).
Red Units: per player
Line Squad (x2)
4-6 Riflemen (Armour: d8, ACR FP:2, I:d10)
1 SAW (Armour: d8, SAW FP:d8, I:d10)
1 GMS/P (Armour: d8, Enh GMS/P, I: d12*)
Assault Squad (x1
4-6 Riflemen (Armour: d8, ACR FP:2, I:d10)
1 SAW (Armour: d8, SAW FP:d8, I:d10)
1 Flamer (Armour: d8, Flamer FP:d12 close only, I:d8, terror)
Blue Force: (2 players)
You have been assigned as a rearguard to hold the road behind you. Hold
up
the enemy as long as possible and retreat in good order. You must hold
them
for at least 5 turns after making contact with 2 or more enemy units.
Blue Support:
1 Medium Artillery HEF Barrage (1d3* guns, 1-3=1, 4-5=2, 6=3) - 2 turns
flight.
1 mixed minefield chit
Blue Forces: (per player)
Line Squad (x3)
4-6 Riflemen (Armour: d8, ACR FP:2, I:d10)
1 SAW (Armour: d8, SAW FP:d8, I:d10)
1 GMS/P (Armour: d8, Enh GMS/P, I: d12*)
Additional Options:
If you want forces to be able to use command activations, add one or
more
Independent figures to each side as an officer.
Another possiblity is to give Blue Force a fixed mount heavy weapon
(such as
RFAC/1 or GMS/L) so they have some extra range.
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernsk/
> -----Original Message-----
> From:
> gzg-l-bounces+brendan.robertson=dva.gov.au@lists.csua.berkeley
> .edu
> [mailto:gzg-l-bounces+brendan.robertson=dva.gov.au@lists.csua.
> berkeley.edu] On Behalf Of Roger Books
> Sent: Thursday, November 02, 2006 3:54 PM
> To: gzg-l@lists.csua.berkeley.edu
> Subject: [GZG] SG Game suggestion
>
> I have been tasked with coming up with a scenario for SGII,
> 4-6 players, 2-3 squads apiece. Anyone have any suggestions?
>
> It's for AndyCon* in Atlanta this weekend. A Tallahassee
> contingent will be making the trip up Friday.
>
> Roger
>
> Andycon - House Con named for the player that has ditched at
> the last minute most often.
>
>
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