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[GZG] Full Thrust Campaign (SimonWhite)

From: mintroll-ft-list <mintroll-gzg-ft@2...>
Date: Thu, 26 Oct 2006 15:24:52 +0000
Subject: [GZG] Full Thrust Campaign (SimonWhite)


Brendan typed:
>> Phew!  Took a bit of reading to get through all of that.
>>
>> I liked the way fleets were organised to limit force sizes.
>>
etc.

Wow, you are a braver man than most to have read through the wiki - I
must take some of the blame for the disorganised and chaotic nature, as
well as most of the stupid bits.

Our group sat down yesterday and discussed the revisions we're going to
make - I'm typing them up at the moment, which means they'll be a whole
new load of stuff to read/waste time on by the weekend hopefully.

I'll post a link up to the new stuff as and when I get it done, but I
appreciate the interest and comments.

Thanks for the comments, the fatigue rules were a crazy idea I had one
day to add something - it probably was a bit on the complicated side.
The fleet groups was an atificial thing to add some sort of
cap/structure to the masses of ships running around.

>> red (life)...
etc.

Yeah, I can see what people are saying about it getting crowded - we
just use that method as we never had more than 4 fighter groups out at
one time - doing it on the SSDs I suppose is alright, perhaps a
different bit of paper though - since the number of fighters in each
group isn't secret.

Simon

-- 
Experience is the fool's best teacher;	the wise do not need it.

http://fullthrust.2-72.co.uk

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