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Re: Re: Re: RE: [GZG] [brushfire] Final Summary [long] [SEC=UNCLASSIFIED]

From: <laserlight@v...>
Date: Tue, 10 Oct 2006 08:15:15 -0500 (CDT)
Subject: Re: Re: Re: RE: [GZG] [brushfire] Final Summary [long] [SEC=UNCLASSIFIED]

>I'm a Combat Engineer with almost 2 years in combat

The tank drivers in Atkinson's Arrows aren't combat engineers, though. 
In any event, the idea was "plant fake mines", with an occasional real
ones in there if I had any extra demo. Drop a few trees across the road.
Encourage local hunters to cover those points--probably most of them
won't be covered, but some will. After half a dozen of these nuisances,
set a real ambush.
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