Re: RE: [GZG] [brushfire]day2.5-daycycle-part2 [SEC=UNCLASSIFIED]
From: <laserlight@v...>
Date: Fri, 06 Oct 2006 08:11:21 -0500 (CDT)
Subject: Re: RE: [GZG] [brushfire]day2.5-daycycle-part2 [SEC=UNCLASSIFIED]
>From: Michael Brown
>Sounds like SHORT is the operative word. IIRC 40% losses to a unit
will make it combat ineffective. These are Company (@100-150 troopers)
size units, right? Hudak might want to consider activating his bond, but
Atkinson might want to "re-group" too.
I'm assuming that half or more of my "dead and wounded" will return to
duty at some point--maybe tomorrow, maybe after the campaign finishes.
And in fact, from a financial point of view, the Arrows have lost
considerably more than the Hooligans have.
>
>
>
>
>Michael Brown
>mwsaber6@msn.com
>
>-----Original Message-----
>From: gzg-l-bounces+mwsaber6=msn.com@lists.csua.berkeley.edu
>[mailto:gzg-l-bounces+mwsaber6=msn.com@lists.csua.berkeley.edu] On
Behalf Of
>Robertson, Brendan
>Sent: Friday, October 06, 2006 1:07 AM
>To: 'gzg-l@lists.csua.berkeley.edu'
>Subject: [GZG] [brushfire]day2.5-daycycle-part2 [SEC=UNCLASSIFIED]
>
>So much for short and simple campaign.
>
>***
> Col Atkinson let his reserve through the streets to try and
flank
>the firefight raging around his tanks. A scratch unit of his own IFV,
two
>mobile Dragoon IFVs and a recently repaired light AFV. With a quick
>reorganisation of his infantry and he had almost a full platoon.
> "Lt Rider; SITREP."
> A very frazzled sergeant responded instead "Lt Rider is down
sir,
>Sgt Elvar here. We've got smoke everywhere, but it appears that enemy
>infantry are decamping to the west. We're busy with the PA forces..."
><sounds of secondary explosions and burning plasma> "...but they're
having
>trouble getting through the armour. APFC exhausted and rapidly losing
>mobility, so not going to be able to chase."
> "Affirmative, help is on the way. Try and keep the PA on you,
>ignore the infantry. We'll be there in two, repeat two minutes."
>
> A fireball to the north indicated the possible flow of battle,
>except C&C still had the location static. Sweeping around the last
corner,
>smoke was clearly visible and blocking effective line-of-sight to the
>combatants. Two bounding suits of PA immediately drew fire as they
emerged
>from the smoke, and then the sudden deceleration as infantry squads
>dismounted. Smoke swirled and the balance shifted in favour of the
fresh
>troops. Small firefights between PA and infantry supported by AFVs and
the
>surviving tanks quickly began to clear. One last flurry of fire from a
>trapped Hooligan missile team and then nothing moved.
>
> As the debris was cleared and casualties treated, it became
apparent
>that both sides had suffered heavily in the engagement. Hudak's troops
had
>pulled out for the moment but the cost of taking the town had been
high. As
>soon as everything was secure, it would be time to go back on the
offensive
>with the entire sector hanging in the balance.
>
>More to come later (Officers; I need new orders heading into the
evening.
>John, intel is as expected, no contact yet. Laserlight, let me know
how you
>want to handle the fallback. Both of you know there's a recon
chessgame
>somewhere on the road between Q & K).
>
>***
>Confirmed casualties to date (dead or wounded):
>
>Hudak's Hooligans:
>HQ: 5 troopers
>First Platoon: 19 troopers
>Second Platoon: 12 troopers + GMS/L
>Third Platoon: not engaged
>Support Platoon: 2 x GMS/L SUV (1 destroyed, 1 damaged), 1 x Mortar SUV
>Assault Platoon: 14 PA (including 1 plasma gunner)
>Tank Platoon: not engaged
>Logistics Platoon: not engaged
>
>Atkinson's Arrows:
>HQ: 2 troopers
>Dragoons: 2 IFVs (1 destroyed, 1 damaged), 1 IFV damaged and repaired,
13
>troopers
>Heavy "Lance" Troop: 3 light tanks (1 destroyed, 1 mission killed, 1
>damaged)
>Light "Sabre" Troop: 1 AFV destroyed, 1 trooper
>Mortar Section: no casualties.
>Support services: not engaged.
>
>
>Brendan
>'Neath Southern Skies
>http://home.pacific.net.au/~southernsk/
>
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