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Re: [GZG] [FT] Modern Naval?

From: Zoe and Carmen Brain <aebrain@w...>
Date: Sat, 19 Aug 2006 20:25:18 +1000
Subject: Re: [GZG] [FT] Modern Naval?

Ken Hall wrote:
> "McCarthy, Tom (xwave)" <> wrote:  Perhaps I'm
buried too deeply in a small niche of the RL subject, but
> modern naval seems to be about:

Good summary snipped

But that's one-on-one. It gets more complex when you're dealing with 
tactical situations a bit more complex than a Mano a Mano Gunfight.

Things like protection of Vital Area Centre, the great Intelligence game

where you keep some capabilities in reserve, the co-ordination of 
assets, how optimising for an air threat makes you vulnerable to subs 
and vice-versa, lots of things like that.

Logistical concerns, SAR in case things go pear-shaped, co-ordination 
with 3rd parties (sinking Neutrals accidentally is UnCool)  there's a 
lot to it.

I can't really talk too much about this, tactics in ATP (Allied tactical

Publication) manuals etc are very classy, sorry.

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